are usually assumed to be across rivers, although this is not always the case. Bridges may be up
, in case they count as blocked
, or down
in which case they do not impede movement at all. Changing a bridge's state from up to down or vice versa carries a (usually) modest token cost, depending on the particular ruleset in use.
In [World War II Crescent]?, the meanings of up and down are reversed, and once down a bridge is permanently blocked (destroyed) for the rest of the game.
See also: Too Far
Categories: A to Z