[Home]Morden Paradox

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Said to occur when two black tokens are placed simultaneously at Morden, usually as a result of player-shunts around the Circle Line. Players cannot enter Morden until the black tokens are removed, and in most cases can only (it being a Northern Line terminus) remove the block by entering Morden and dropping white tokens.

A Morden Paradox usually blocks the station for the entire game, although careful token shunting from South Wimbledon can cancel it.


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Edited September 18, 2004 4:28 pm by Kevan (diff)