[Home]Kathmandu Time

HomePage | RecentChanges | Preferences

The Encyclopaedia has now been locked; contributors must log in to make changes. [more]
Difference (from prior author revision) (minor diff)

Changed: 1c1,5
Calling 'Kathmandu Time' puts you five and three quarter hours ahead of the standard game. This can obviously give you the edge on opponents, however, it can also mean that the game has finished before you arrive and makes 'retrospective decision making' impossible. Sometimes referred to as the 'green eyed god' move because of its potentially omniscient positioning. (IJB)
Calling Kathmandu Time puts you five and three quarter hours ahead of the standard game. This can obviously give you the edge on opponents, however, it can also mean that the game has finished before you arrive and makes 'retrospective decision making' impossible. Sometimes referred to as the 'green eyed god' move because of its potentially omniscient positioning.

[IJB]


Categories: A to Z

Calling Kathmandu Time puts you five and three quarter hours ahead of the standard game. This can obviously give you the edge on opponents, however, it can also mean that the game has finished before you arrive and makes 'retrospective decision making' impossible. Sometimes referred to as the 'green eyed god' move because of its potentially omniscient positioning.

[IJB]


Categories: A to Z

HomePage | RecentChanges | Preferences
This page is read-only | View other revisions
Last edited March 26, 2007 7:58 pm by Simons Mith (diff)
Search: