Talk:Hector Smith

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pic is tempory till i find somthing truly horific--Geoff 23:18, 8 May 2007 (BST)

I was thinking about smiths back story the other day. I think that a good plot twist in the future campaign would be for shalat to go back in time to when smith was born and putting him on to the steps of the orphanage.--Geoff 22:47, 27 October 2009 (UTC)

I have also been trying to come up with some long term careers for smith so far i have thought about having him set up a lepers colony or a mental hospital any other suggestions would be appreciated--Geoff 22:47, 27 October 2009 (UTC)

It's pretty certain that anyone following Smith would need extenuating circumstances. Perhaps he could set up a tower on top of a lonely mountain somewhere use it as a shelter for those with nowhere else to go. The players hand book suggests 20-200 followers, but the priests hand book was a bit more flexible. Perhaps a much smaller number of extreme oddballs - a peasant cursed with dire flatulence or a corpse eating ghoul who accidentally put on a helmet of alignment change. Perhaps the worlds most wanted outlaw, grown old, just looking for somewhere really quiet away from all the bounty hunters where he can grow vegetables and smoke his pipe. Sort of like a league of extraordinary(ly unpopular) gentlemen. Andy 22:48, 28 October 2009 (UTC)

A lawful good ghoul i like it smiths freak show I could call it the retreat. It would have to be somewhere no one else would want to be or be doing something that no one else wanted to do.--Geoff 19:27, 31 October 2009 (UTC)

Down amongst the shit, keeping the sewers free of monster, perhaps. Or on a border look out post, miles away from anywhere. Andy 21:36, 31 October 2009 (UTC)
Perhaps he could attract some strange monkey-like creatures to dance there... It would give Ed some wonderful opportunities to set us off on missions if some member of the refuge has problems in their past they need help with. But they could also offer skills we just couldn't find elsewhere. Assuming we can clear the minotaurs out of it I think the Red Queen's fort might work as a site that's out of the way and still close enough to the campaign centre.--Alex 13:18, 2 November 2009 (UTC)
I take it you weren't planning on accepting her alliance proposal? Andy 20:34, 2 November 2009 (UTC)
I was think about the recked city populated by albino physic orcs and a bottomless pit into some nightmarish under kingdom sounds like home from home for smith--Geoff 21:41, 1 December 2009 (UTC)
Next to the Deadenin stone, the source of all Evil? Sounds about right. Andy 15:29, 2 December 2009 (UTC)
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