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Author Topic: Rene's Puzzles  (Read 70372 times)
jf
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Re: Rene's Puzzles
« Reply #180 on: January 27, 2009, 12:13:10 AM »

For Piramid I (fygegyx): vanumis

Very nice. After that, I just had to have another go at it: mutyfon
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Rene
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Re: Rene's Puzzles
« Reply #181 on: January 27, 2009, 02:56:36 AM »

Nice solutions! I guess you're ready for the second installment.

NEW PUZZLE

Triangle II: cumodif
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immibis
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Re: Rene's Puzzles
« Reply #182 on: January 27, 2009, 03:52:40 AM »

For Triangle/Piramid 1: gygocyx
It works by image
Adding up all the numbers but the target crate, except 8 (or 3 and 5 if the target crate is 8 ), then subtracting that from 0.
.

Second installment came out while I was solving it...
« Last Edit: March 17, 2009, 04:51:56 AM by immibis » Logged

immibis
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Re: Rene's Puzzles
« Reply #183 on: January 27, 2009, 04:19:19 AM »

Triangle II for all but 0: lamibop
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jnz
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Re: Rene's Puzzles
« Reply #184 on: January 27, 2009, 05:06:13 AM »

For Triangle/Piramid 1: gygocyx
I think you may have solved this one in the sandbox...
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immibis
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Re: Rene's Puzzles
« Reply #185 on: January 27, 2009, 05:46:58 AM »

Oops, didn't notice gates weren't allowed...
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Werbad
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Re: Rene's Puzzles
« Reply #186 on: January 27, 2009, 02:53:30 PM »

For Triangle II (cumodif): poturys
Another Solution dukudyg
« Last Edit: January 28, 2009, 08:48:51 PM by Werbad » Logged
jf
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Re: Rene's Puzzles
« Reply #187 on: January 28, 2009, 08:31:58 PM »

For Triangle II (cumodif): zudekes
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Twee
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Re: Rene's Puzzles
« Reply #188 on: January 29, 2009, 07:40:48 PM »

Triangle II has me stumped so far, but here's mine for Triangle I: (fygegyx) vixarog
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jf
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Re: Rene's Puzzles
« Reply #189 on: January 29, 2009, 08:57:37 PM »

Triangle II has me stumped so far, but here's mine for Triangle I: (fygegyx) vixarog

Now that is a nice solution. Very clean.

Another Solution dukudyg

And that one is my favorite.
« Last Edit: January 30, 2009, 04:57:47 AM by jf » Logged
Twee
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Re: Rene's Puzzles
« Reply #190 on: January 30, 2009, 12:26:40 PM »

Triangle II has me stumped so far, but here's mine for Triangle I: (fygegyx) vixarog

Now that is a nice solution. Very clean.

Another Solution dukudyg

And that one is my favorite.

Thanks! Sadly, I can't look at dukudyg yet, as I'm still struggling with cumodif.
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jf
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Re: Rene's Puzzles
« Reply #191 on: January 31, 2009, 08:53:24 PM »

For Triangle II cumodif, immibis' gygocyx gave me the idea, and Werbad's dukudyg made me want to retry this puzzle. I couldn't sleep, so I counted sheep: gonutun
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Rene
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Re: Rene's Puzzles
« Reply #192 on: February 01, 2009, 04:15:49 PM »

Triangle II has me stumped so far, but here's mine for Triangle I: (fygegyx) vixarog

Now that is a nice solution. Very clean.

Another Solution dukudyg

And that one is my favorite.

Great solutions, everybody! I agree with JF's observations. I just love the dozer release mechanism in dukudyg  Shocked and Twee's solution for Piramid I (which should have been called Triangle I...  Embarrassed) is very clean. As my own solution for Piramid I is the same as for Triangle II, I choose Twee's solution for the puzzle overview in the first post.

Here is my own solution for Triangle II (cumodif): tisypud. As you can see, I use the same crate retrieval mechanism as Werbad in dukudyg.



« Last Edit: January 01, 2010, 05:08:52 PM by Rene » Logged
Rene
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Re: Rene's Puzzles
« Reply #193 on: February 01, 2009, 08:44:23 PM »

NEW PUZZLE

I found this strange machine on the attick. It seems to add 3 to anything that you feed it. Or something. Can you use it to match the crates?

Twisted Service: zybokyb
« Last Edit: February 01, 2009, 08:46:17 PM by Rene » Logged
jf
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Re: Rene's Puzzles
« Reply #194 on: February 02, 2009, 10:03:34 AM »

That is one twisted and tough machine, with places where I just find the space to work in and no more. Luckily, I found a bare patch in the diamond waistcoat and was able to solve it: ryledym.
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