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Author Topic: Werbad's Puzzles  (Read 74824 times)
Werbad
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Re: Werbad's Puzzles
« Reply #270 on: August 04, 2009, 02:19:22 PM »

Nice Work!

My solutions:
For Shift (bevizif): vunyhyc imageI checked the crates a bit differently and stored the values in a cycle
For Shift 16 (maduxiz): zimykas
For Shift 40 (laleher): bynatar imageSlightly faster than Rene's solution as Rene stops for 2 ticks for every crate.
For Minor Difference (cicahim): madyrib imageNot sure if the crate-finder to the left works every time. It failed once, but I think I solved that.
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Werbad
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Re: Werbad's Puzzles
« Reply #271 on: January 08, 2010, 09:45:48 PM »

New Puzzle!
Geiger Counter: sirucic
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jf
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Re: Werbad's Puzzles
« Reply #272 on: January 09, 2010, 06:19:28 AM »

For Geiger Counter (sirucic): hedizyx

Good, fun puzzle.
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Rene
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Re: Werbad's Puzzles
« Reply #273 on: January 09, 2010, 11:39:20 AM »

Agree. Fun puzzle.

For Geiger Counter (sirucic): moxapod
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colcolpicle
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Re: Werbad's Puzzles
« Reply #274 on: January 09, 2010, 12:37:47 PM »

(sirucic): nomuhux

nice level.
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Werbad
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Re: Werbad's Puzzles
« Reply #275 on: January 09, 2010, 02:10:47 PM »

Nice Work! Seems like that one was easy enough.
My solution: xigedac

I have a second one that should force at least Rene and colcolpicle to rethink their solutions:
Geiger Counter II: mibahak

I also have these versions, I'm still working on these myself though.
Geiger Counter III: jovuben kicysad
Geiger Counter IV: xykumig gesehyv

Edit: Solved III and IV.
« Last Edit: January 09, 2010, 04:05:18 PM by Werbad » Logged
jnz
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Re: Werbad's Puzzles
« Reply #276 on: January 09, 2010, 06:03:40 PM »

For Geiger Counter (sirucic): rehikyd
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Rene
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Re: Werbad's Puzzles
« Reply #277 on: January 10, 2010, 03:02:10 PM »

I have a second one that should force at least Rene and colcolpicle to rethink their solutions:
Geiger Counter II: mibahak

Not really. Just an adaptation to the solution.

For Geiger Counter II (mibahak): kaguriv
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Werbad
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Re: Werbad's Puzzles
« Reply #278 on: January 10, 2010, 03:42:16 PM »

That fails in the unlikely event that a non-0 crate fails to trigger the doorkey long enough for the machine to think it is a 0. Not that I think that would ever happen, but still.
Edit: Just had it happen with at 1 crate...
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Rene
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Re: Werbad's Puzzles
« Reply #279 on: January 10, 2010, 10:41:45 PM »

That fails in the unlikely event that a non-0 crate fails to trigger the doorkey long enough for the machine to think it is a 0. Not that I think that would ever happen, but still.
Edit: Just had it happen with at 1 crate...

Fair enough... that is the danger with statistical solutions  Undecided. You can make failure less likely by slowing down the timer on the left.
Especially for you, I have made a deterministic solution for Geiger Counter III. And it is fairly fast as well.

For Geiger Counter III (kicysad): hezogav

And the solution for Geiger Counter IV is also deterministic and even faster:

For Geiger Counter IV (gesehyv): vofubir

Very nice series of puzzles, Werbad
« Last Edit: January 11, 2010, 11:10:05 PM by Rene » Logged
jf
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Re: Werbad's Puzzles
« Reply #280 on: January 12, 2010, 07:53:52 AM »

For Geiger Counter IV (gesehyv): sigegak.

imageRene's identification feed runs four times faster at 2 ticks vs 8 ticks, and mine runs a bit lossy (although I took measures to reduce this) and it's therefore possible to miss rare outputs. My search feed continues to clock at 8 ticks compared to Rene's 12 ticks, but I doubt that this is enough to offset the initial advantage of lossless-2 vs lossy-8 ticks.

EDIT> Updated solution: xusobyz. imageThis almost completely eliminates lossiness in the search phase, and so it's a matter of Rene's 2-tick rate in the initial phase giving an advantage to generating rare outputs in less time.

Nice puzzles. I'll take a swing at II and III later.
« Last Edit: January 13, 2010, 12:42:31 AM by jf » Logged
Werbad
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Re: Werbad's Puzzles
« Reply #281 on: January 13, 2010, 03:12:07 PM »

Nice Work! For III and IV I tried doing something like Rene's vofubir, but I didn't manage to get it compact enough. My solution uses imagea full speed cycle to manage all outputs, and the slow feed means that it almost never trashes any outputs. The slow feed was necessary to be able to stop the machine in time on a correct output.

My solutions:
Geiger Counter II: hibudad
Geiger Counter III: guxatam
Geiger Counter IV: bibogod
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Werbad
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Re: Werbad's Puzzles
« Reply #282 on: January 13, 2010, 10:44:55 PM »

Made a new puzzle.
Multi-sum: tegilih

So far I have only solved by cheating and using copiers (not copying the crates though). It is a bit too cramped to convert it to a no-copier version though, so I might have to rethink my strategy...

Edit: Managed to solve it properly after some major re-structuring.
« Last Edit: January 14, 2010, 02:37:22 PM by Werbad » Logged
Rene
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Re: Werbad's Puzzles
« Reply #283 on: January 21, 2010, 09:42:00 PM »

It took a while, but I think I have all special cases covered Cool. That was an interesting puzzle... I am eager to see what solution Werbad has.

For Multi Sum (tegilih): dododif
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Werbad
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Re: Werbad's Puzzles
« Reply #284 on: January 21, 2010, 11:14:42 PM »

My solution: gugager

It doesn't really have any special cases to solve. It's a general solution that finds a matching sequence for any number of crates. It's a lot slower than Rene's though.
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