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The game is in strick when a player has used the Ongar Denial to get out of a Dollis Hill. When in strick, the game cannot be put into spoon or knip – useful on the face of it, but leads to potential problems if blocking an attack across the river. Fortunately, strick only lasts two turns.


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Edited April 13, 2007 11:45 pm by Simons Mith (diff)